
Lore
The guardian of the Minoan Labyrinth.
Skills

Contract: Transform
ShieldAfter every 2 Basic Attacks, Aldous gains a 500 (+3 times the number of Soul Steal stacks) shield for 3s on his next Basic Attack.
This effect can only be triggered once every 5s.

Contract: Soul Steal
DamageBuffAldous unleashes his inner energy to enhance his next Basic Attack to deal 200 (+100% Total Physical Attack) (+ 5 per Soul Steal stack) Physical Damage. This attack deals 300% extra Base Damage to minions or creeps.
Killing an enemy hero or siege minion with this attack grants 10 Soul Steal stacks, while killing other non-hero units grants 4 stacks (up to 650 stacks).
Aldous also gains 5 stacks when a nearby enemy siege minion dies, and 2 stack(s) when any other nearby non-hero unit dies.

Contract: Explosion
BuffCCAldous assumes a defensive stance, gaining 30% Damage Reduction and 20% extra Movement Speed for 2s or until manual cancellation. He then deals 100 (+20% Total Physical Attack)-200 (+40% Total Physical Attack) Physical Damage to nearby enemies and stuns them for 0.5-1s (scales with defensive stance duration).

Contract: Chase Fate
MobilityDamageAldous gains vision of all enemy heroes for 5s. During this time, if Aldous uses this skill again, he can dash toward an enemy hero. When Aldous hits that enemy hero, he will deal Physical Damage equal to 250 plus 8% of the target's Max HP and knock back the target for 1s. (Aldous can interrupt target's Recall during the dash.)
Synergizes With
Aldous works well with heroes that are strong in the early game so that he can farm efficiently, such as Balmond and Bruno.
Strong Against
Aldous is strong against heroes who cannot pressure him in the early game, so that he can easily build up the damage buff for his 1st Skill. Such as Zilong and Leomord.
Weak Against
Aldous is countered by heroes who are strong in the early game. They would make it very difficult for Aldous to build up the damage buff he needs. Heroes like Martis and Dyrroth are good examples here.