
Lore
A geisha ninja from the Scarlet Shadow, armed with dual fans and adorned in crimson maple and the meisen. In her twisted mind, death is the ultimate salvation.
Skills

Twin Fans: Ukifune
BuffHirara has only two skills, representing her two weapons: Meisen-e and Kaerazu. Drag one skill onto the other to cast a combo skill.
Hirara has 2 Crimson / Death Energy. Casting a combo skill consumes 1 Crimson / Death Energy. Energy recovery time is the same as the cooldown of Meisen-e. Consuming Energy interrupts the recovery process.
Hirara only deals 30(+4*Hero Level)% damage to minions.

Meisen-e
MobilityHirara rides the waves using Meisen-e, performing up to two joystick dashes (the first dash goes in her facing direction). She deals 150 (+50% Extra Physical Attack) Physical Damage to enemies hit.

Kaerazu
AOEHirara uses Kaerazu to unleash the Crimson Maple, dealing 150 (+50% Extra Physical Attack) Physical Damage to enemies in a fan-shaped area.
After a short delay, she deals damage again at the target location, dealing 2 times the initial Crimson Maple damage.

Twin Fans: Ukifune
BuffHirara has only two skills, representing her two weapons: Meisen-e and Kaerazu. Drag one skill onto the other to cast a combo skill.
Hirara has 2 Crimson / Death Energy. Casting a combo skill consumes 1 Crimson / Death Energy. Energy recovery time is the same as the cooldown of Meisen-e. Consuming Energy interrupts the recovery process.
Hirara only deals 30(+4*Hero Level)% damage to minions.

Falling Maple
BurstInvincibleHirara enhances Kaerazu with the power of Meisen-e to cast a combo skill.
She becomes untargetable and immobilized for up to 1s.
After 0.6s, she deals 3.5 times Crimson Maple damage, and can then cast the second joystick dash of Meisen-e to end these states early.

Infernal Torrent
CCAOEHirara enhances Meisen-e with the power of Kaerazu to cast a combo skill.
After casting the first joystick dash of Meisen-e, she spins, dealing 2.5 times the Crimson Maple damage and immobilizing enemies for 0.8s.
Synergizes With
Hirara has high damage output in the early-to-mid game, but the delay in her skills makes landing them less consistent. Hirara works especially well with strong early-game heroes with CC, such as Angela and Minotaur, allowing her to build an early advantage more easily.
Strong Against
Hirara's high mobility allows her to dive the enemy backline with ease, making her an excellent counter to squishy heroes who lack self-protection, like Ixia and Pharsa.The untargetable effect from Hirara's 2nd + 1st Combo Skill is great against delayed skills that deal high damage, giving her a big advantage when facing heroes like Yin and Gusion.
Weak Against
However, while Hirara is quick and nimble, she is also quite fragile. Against burst Assassins with targeted abilities, such as Saber and Natalia, it can be difficult to predict their attacks and use her 2nd + 1st Combo Skill in time. If she gets caught, she'll be taken down instantly.