
Lore
Forsaken Warden with sealed memories.
Skills

Overload
BuffAfter each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing extra Magic Damage equal to (+20% Total Magic Power) plus 3(+0.2*Hero Level)% of the target's Max HP to up to 4 enemies.
Chain lightning damage against Minions is increased to 150%.

Earth Shatter
CCAOEAfter a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225 (+10% Total HP) Physical Damage to enemies hit (deals 120% damage to minions) and knocking them airborne for 0.8s.
This skill can only be interrupted by Suppression.

Onward
ChargeCCEdith controls Phylax to charge in the target direction, dealing 90 (+3% Total HP) Physical Damage to enemies along the way.
If Phylax hits an enemy hero during the charge, it will stop immediately and throw them over its shoulder, dealing 108 (+5% Total HP) Physical Damage.

Primal Wrath
MorphBuffPassive: When inside Phylax, Edith accumulates Wrath based on damage taken (calculated before damage reduction).
Active: Edith ejects herself forward from Phylax, knocking back nearby enemies and taking flight for up to 8s. During this time, she gains new skills and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. She also gains 350 (+5% Total HP)-350 (+20% Total HP) extra shield, 50% - 150% extra Attack Speed, and 5% - 20% Hybrid Lifesteal based on accumulated Wrath, and converts each point of Extra Physical Defense and Extra Magic Defense into 3.5 Magic Power.

Overload
BuffAfter each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing extra Magic Damage equal to (+20% Total Magic Power) plus 3(+0.2*Hero Level)% of the target's Max HP to up to 4 enemies.
Chain lightning damage against Minions is increased to 150%.

Divine Retribution
BurstAOEEdith exacts Divine Retribution on a target area, dealing 170 (+40% Total Magic Power) Magic Damage to enemies hit and slowing them by 30%. She then continues to deal 68 (+16% Total Magic Power) Magic Damage to enemies in the area every 0.5s over the next 1.5s.

Lightning Bolt
CCEdith fires a Lightning Bolt in a designated direction, dealing 150 (+50% Total Magic Power) Magic Damage to the first enemy hero hit and immobilizing them for 0.8s.

Primal Wrath
MorphBuffPassive: When inside Phylax, Edith accumulates Wrath based on damage taken (calculated before damage reduction).
Active: Edith ejects herself forward from Phylax, knocking back nearby enemies and taking flight for up to 8s. During this time, she gains new skills and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. She also gains 350 (+5% Total HP)-350 (+20% Total HP) extra shield, 50% - 150% extra Attack Speed, and 5% - 20% Hybrid Lifesteal based on accumulated Wrath, and converts each point of Extra Physical Defense and Extra Magic Defense into 3.5 Magic Power.
Synergizes With
Edith works best with heroes like Minotaur and Atlas that can more reliably CC a target first, allowing her to follow up with her own CC.
Strong Against
Edith is strong against heroes that are not very agile and on the fragile side, such as Zilong and Aulus, because her skills deal enough burst damage to eliminate them after connecting with her 2nd Skill.
Weak Against
Edith is countered by Marksmen that can negate CC like Hanabi and Wanwan, since she will have a hard time locking them down.