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REVAMPED QUEEN OF BLOOD - ALICE
Alice

REVAMPED QUEEN OF BLOOD - ALICE

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Overview

👑 Background & Identity 🌟 Queen of Blood. 🌟 Focused on a high-risk, high-reward dive and sustained combat style. Her core issue (Mana dependency) has been removed, but her sustain is now heavily linked to hitting enemies. 👑 Role & Specialty 🌟 Primary Role: Tank (due to high sustain and durability). 🌟 Secondary Role: Mage 🌟 Lane: Most commonly played in the EXP Lane or Jungle. 🌟 Specialties: Charge (mobility/initiation) and Regen (high self-sustain). 🌟 Playstyle: A late-game hero who excels in prolonged team fights by dealing continuous Area of Effect (AoE) damage while constantly regenerating her own HP. 👑 Skill Changes 🌟 Skill 1: Crimson Gleam (Mobility) ✨ Function: Fires a blood orb in a line, dealing damage. Recast to Blink/Teleport to the orb's location. 💫 Change: Cooldown is longer, making her mobility less spammable and more critical to use for committed engages or crucial escapes. 🌟 Skill 2: Doom Waltz (CC/Sustain Burst) ✨ Function: Deals AoE Magic Damage to nearby enemies and briefly slows them. 💫 New Mechanic: If Blood Banquet (Passive) is active, S2 scorches enemies, dealing an additional burst of Passive damage (3x Passivedamage/heal effect) and instantly healing Alice for the same amount. 💫 Use: This is the primary skill for immediate, high-sustain, and burst damage when the passive is already active. 🌟 Ultimate: Throne of Ruin (Initiation/Hard CC) ✨ Function: Alice gains Control Immunity and significant Damage Reduction but is slowed. After a brief channel/charge (approx. 1.5s), she slams down, dealing heavy AoE Magic Damage and Immobilizing all enemies in the area. 💫 Change: The Ultimate is no longer the perpetual life-drain ability (which is now her Passive). It is now a powerful, high-risk set-up and damage-mitigation tool with a long cooldown.

Strengths

👑 Extremely durable in a committed fight, high AoE Max HP damage for shredding tanks, and a powerful team-fight initiation/counter-set with her ultimate. 👑 Combo (Initiation): 🔥 S1 (Crimson Gleam): Shoot toward the enemy backline. 🔥 Ultimate (Throne of Ruin): Immediately activate during the S1 travel. 🔥 S1 (Recast Blink): Teleport in. 🔥 Ultimate (Slam): Land for AoE Damage and Immobilize. 🔥 S2 (Doom Waltz): Trigger the massive burst sustain/damage from the active passive.

Weaknesses

👑 Significantly weaker early game. The long cooldowns on S1 and the Ultimate make her vulnerable if she commits without a follow-up or misses her S1 blink. Her sustain is no longer passive and relies on hitting enemies with skills.

MAX HP SCALING AND SUSTAIN

🔥 Tough Boots - A standard, essential choice for a front-liner. Alice needs to charge her Ultimate and stay in the fight; reducing the time she is Stunned or Slowed is crucial for her survivability and damage output. 🔥 Cursed Helmet - A powerful item for Alice. It gives a massive amount of HP (which scales her Passive's heal and her Ultimate's damage) and the burn damage passive stacks with her own AoE Passive, helping her clear waves and constantly damage enemy heroes. 🔥 Oracle - This is a core item. The huge boost to HP is great, and the Bless passive synergizes perfectly with all of her healing sources: her Passive's heal, any spell vamp from emblems, and the healing from Queen's Wings and Brave Smite (if used). 🔥 Brute Force Breastplate - Another core item for Alice. Alice is constantly using skills and being hit, which quickly stacks the passive, giving her much-needed Movement Speed to chase or escape, along with extra Physical and Magic Defense. 🔥 Queen's Wings - Excellent late-game survival. It provides HP, more CDR, and the passive gives her a huge survivability spike (damage reduction) when her HP is low, allowing her to get a massive burst of healing from her full sustain kit (Passive, Oracle, Festival of Blood, Brave Smite) to turn the fight around. 🔥 Twilight Armor - A situational but strong defensive item. The cap on burst damage is fantastic for mitigating burst type heroes. Most importantly, it gives a huge HP boost, further scaling her damage and healing.

HP Scaling and Pure Sustain Focus

👑 By boosting her Max HP (Vitality and HP-based items) and adding two powerful, HP-based healing talents (Festival of Blood and Brave Smite), you turn Alice into an unkillable frontline monster in extended team fights. 🏅 Vitality - More HP means more sustain and more damage, making it a highly efficient talent for her bruiser playstyle. 🏅 Festival of Blood - This is essential for converting her constant AoE damage from her Passive and skills into massive healing. It stacks perfectly with her aggressive playstyle in the frontline. 🏅 Brave Smite - Since the revamped Alice's healing now scales with her Max HP, this talent provides a huge burst of healing every time one of her skills damages an enemy hero. You trigger this with Skill 1, Skill 2, or the initial hit of her Ultimate. This is arguably the best sustain talent for a high-HP Alice build.

Battle Spell

👑 Excellent for a full Tank-Mage build. Paired with her Ultimate's Damage Reduction, Vengeance makes her nearly immortal during a committed dive, maximizing her sustained Passive drain.

👑 Core Mechanic

💥 Passive (Crimson Blood Banquet): Use any skill twice on any enemy (hero, minion, creep) to activate a persistent AoE damage and healing aura around you. Hitting enemy heroes refreshes its duration.

👑 Laning

💥 Start with S2 (Blood Awe): Short CD and close range make it the easiest way to trigger your Passive for early clear/sustain. 💥 Play Safe Early: Early cooldown on S1 (Crimson Gleam) is long. Save S1 for escape or a sure-kill engage.

👑 Team Fight

💥 Ultimate Set-Up: Throw S1 (Orb) towards the backline then Activate Ultimate (Throne of Ruin) (Gain CC Immunity + Damage Reduction) and S1 (Blink). This delivers the Ult's AoE Immobilize precisely onto the squishy targets. 💥 Stay in the Fray: Your healing and damage come from maintaining your Passive. After initiating, stick to the enemy heroes to keep the aura active.

👑 Defense

💥 Defensive Ult: Use the Ultimate's Charge Phase (CC Immunity and Damage Reduction) defensively to survive enemy burst or to bait out key enemy skills before delivering the final Immobilize slam.

Best With Carmilla

100% co-op win rate

🌟 They provide a large, hard Crowd Control (CC) window, allowing Alice to follow up with her S1-Ultimate combo to guarantee the immobilize on the entire clustered team.

Watch Out For Baxia

20% counter win rate

✨ Baxia's passive drastically reduces her healing.

REVAMPED QUEEN OF BLOOD - ALICE · MLBB Academy