
Overview
Obsidian's latest shooter hero (Marksman), positioned as a hero with strong mid- and late output, single-point burst and continuous damage
Strengths
Strong continuous damage and ending ability: Eida's passive skill allows him to accumulate bone energy when attacking the enemy. After the energy is full, bones will form bones. When the normal attack is normal, all bones will cause damage to the enemy. After stacking the layers, the damage is considerable. He is good at ending the enemy and causing continuous damage. Good mobility: the second skill can enter the skeleton form by falling into the abyss and increasing the speed of movement. Although it is not a displacement skill that cannot penetrate the wall, walking close to the wall can achieve super-high speed movement and is more flexible when chasing or pulling. Unique control ability: The third skill shoots the king's skeleton in a designated direction, causing damage and stun to the first enemy hit, and then pulls himself near the target. The enemy cannot use displacement skills, which can effectively limit the movement of the enemy's key heroes
Weaknesses
Early development depends on resources: Eyida relies heavily on the number of bone layers to deal damage, but the speed of accumulating bone layers in the early stage is slow. When there is not enough bone layers and equipment support, the damage output is limited, and a lot of resources and time is required to develop. Relatively weak survivability: As a shooter, Eida's body is relatively brittle. Although the second skill can increase the speed of movement, there is no real displacement skill to avoid the enemy's key skills. When facing enemy assassins or warriors, his survivability is poor. The risk of using the ultimate move is high: Although the ultimate move has a control effect, it will be pulled to the enemy after it is released and cannot leave a certain range of the target. If the enemy has multiple control skills or strong fire-concentrating ability, Eyida may be killed by the enemy's fire-concentrating during the ultimate move, which poses a certain risk of using it.
Equipment recommendation
CD shoes reduce skill cooling Corrosion Scythe increases its own attack speed while slowing down enemy heroes The Stone Monkey Stick maximizes its own attack speed The giant demon hunting sword increases attack speed and blood sucking to improve survivability. It is a very suitable equipment when the tank warriors on the opposite side are very fleshy. Magic guns increase physical penetration and increase their own normal attack distance, and good equipment for fighting tanks and warriors, so that they can have a good output environment. The wind of nature has hayabusa ling saber on the opposite side. This powerful assassin with strong explosions can be immune to damage and improves his survivability.
Recommended emblem
The main attributes of the shooter emblem choose physical attack, attack speed and critical strike rate. The "Agility" emblem increases attack speed, the "Courage" emblem increases physical attack, and the "Deadly" emblem increases critical strike rate. The small emblem can be selected as "Weapon Master" to further increase the attack speed, and "Weakness Insight" increases the damage to enemy heroes.
Battle Spell
This is a universal choice for most shooters. Eida does not have real displacement skills. Flashing allows her to avoid enemy key skills at critical moments, such as assassin's raid or enemy control skills, and can also be used to adjust positions when chasing the enemy to ensure that she can attack enemy heroes.
Developmental ideas
Early laning: First-level first skill is preferred, use the penetration effect of the first skill to hit enemy heroes and soldiers as much as possible, and quickly accumulate bone energy. When laning, maintain a safe distance from the enemy heroes, consume with first skill and normal attack to avoid being gankled by enemy junglers. If the enemy hero has a low health, you can seize the opportunity to use the second skill to accelerate the approach, cooperate with the general attack and the first skill to kill, and directly obtain a skeleton. Medium-term development: After clearing the military line as soon as possible, do not stay online all the time. Support teammates in time or go to the enemy's wild areas to counter the field, and expand your own economic advantages. You can use the acceleration effect of the second skill to quickly switch lines or support team battles. In team battles, pay attention to your position and do not go too far. Use normal attack and first skill to continuously stack the number of bone layers and deal damage. If the enemy has a hero with a residual blood, you can use the ultimate move decisively. The ultimate move can not only stun the enemy, but also allow you to obtain 5 temporary bones and strengthen the second skill to facilitate pursuit or retreat. Later team battle: In the later stage, Eida's bone skeletons have very considerable damage after being stacked, but she is also relatively fragile, so you should pay special attention to your position and try to stand behind our tank to output. Before the team battle begins, you can use the first skill to consume the enemy's health at a long range and accumulate bone energy. In team battles, priority will be given to the enemy's back-row heroes, and the damage of normal attack and bones will be used to continuously output. If an enemy assassin or warrior cuts in, you can use the acceleration of the second skill and the control effect of the ultimate move to dodge and counterattac
Best With Eudora
Udora is a mage hero whose skills provide stable control and high burst damage. She can first use the second skill to control the enemy hero, and then take the ultimate move to deal explosive damage, help Eida lower the enemy's health, so that Eida can harvest. Eida can also quickly use general attack and skills to superimpose the number of bone layers to increase the output after Eida controls the enemy hero.
Watch Out For Argus
Argus is a warrior hero. His first skill can hook enemies and stun them. His second skill can slow down enemies and hang up evil god marks. His ultimate skill can clear his own control and be immune to death for 4 seconds. He can first use one skill to hook the enemy heroes to create an output environment for Eida. The ultimate move's death-free effect can also protect Eida in team battles, attract enemy firepower, and allow Eida to output with peace of mind.
