
Overview
Grock is a durable tank with exceptional mobility and strong crowd control. In the revamp, he gains more flexible skill combos and better sustain, allowing him to dominate the Exp Lane or act as a frontline initiator. His wall skill can block enemy paths, while his mobility enables quick rotations to assist allies.
Strengths
Extremely durable with high physical defense when near walls. Strong initiation and zoning capabilities in team fights. Fast wave clear, allowing early rotations. Wall creation skill can trap enemies or protect allies. Good synergy with aggressive team compositions.
Weaknesses
Weak against magic burst damage in the early game. Requires good positioning to maximize wall and passive benefits. Skill-based playstyle — poor usage can waste initiation opportunities. Can be kited by ranged heroes if not engaging properly.
Build
1. Warrior Boots / Tough Boots - Physical or magic resistance depending on enemy comp. 2. Dominance Ice - Anti-heal + slows enemy attack speed. 3. Antique Cuirass - Reduces enemy physical damage. 4. Oracle - Boosts shield and regen effects. 5. Immortality - Extra life for clutch plays. 6. Guardian Helmet - Massive HP regen for map presence.
Emblem
Very strong
Battle Spell
Flicker For unexpected engages or escapes. Vengeance For more sustain during team fights.
Tips gameplay
1. Skill 2 (Power of Nature) - Charge up for extra damage and knock-up. 2. Flicker + Skill 2 - Surprise engage on backline heroes. 3. Skill 1 (Guardian's Barrier) - Cut enemy escape routes or block jungle paths. 4. Ultimate (Wild Charge) - Engage in team fights or burst squishy targets.
Best With Tigreal
Tigreal's crowd control can chain perfectly with Grock's wall and knock-up, creating a devastating team fight initiation. Together, they can lock down multiple enemies and set up easy kills for the team.
Watch Out For Chou
His passive's immunity to crowd control near walls makes Chou's knock-up ineffective if positioned well.
