
Overview
Grock is a formidable initiator and frontline disruptor who thrives on exploiting terrain—he exploits walls and choke points to gain powerful defensive passives and playmaking opportunities. Whether used as a support roamer or a powerful support in the experience lane, Grock can swing teamfights with well-timed Feral Charge and Guardian Barrier, complemented by Blink for added flexibility.
Strengths
He's incredibly tanky when near walls, gaining bonus defense, regeneration, and movement speed (his passive). He's a strong initiator tank with stun and crowd control abilities. He puts tremendous pressure on enemies early on, and his movement speed is incredibly fast. He can use walls to block enemies and provide crowd control. He can be used as both a roamer and a fighter.
Weaknesses
His sturdy wall can be a disadvantage, as it's weaker in open areas. However, improper use can sometimes prevent teammates from escaping, leading to serious mistakes and even instant defeat. This hero's ultimate skill requires careful aiming, making it easy to miss or waste it. He is extremely vulnerable to burst damage heroes :such as Gusion and Dyrroth. This hero has no skills that provide healing or shields to allies; his abilities only benefit himself. If he only uses a tank build, his effectiveness will be weakened in the later stages.
Best guide
Swift Boots - Move quickly across the map. Dominate Ice - Reduces enemy healing and attack speed. Shield of Athena - Effectively increases magic burst defense. Antique Breastplate - Reduces physical damage and counters enemy attacks. Blade Armor - Reflects basic attacks, still dealing damage. Immortality - Resurrects once after death, giving you a chance to escape.
Good
This set of badges has strong defense and effective output, as well as map mastery.
Battle Spell
Flash can instantly flee the battlefield, pursue enemies, or quickly engage in combat. Combined with the ultimate, it can perfectly stun enemies and deal significant damage. Combining Flash with a wall attack can effectively control enemies. Flash is perfect for surprise attacks. This battlefield skill is ideal for roaming around Grock, further enhancing his mobility.
Game Operations
Early Game (1-4): Apply strong pressure and roam; use walls to defend and initiate fights. Mid-Game (5-10): Use your ultimate and wall traps to initiate teamfights and help teammates escape. Late Game (11-15): Focus on the frontline tank. Utilize his passive ability: staying close to walls grants increased defense and movement speed. Use Feral Charge to hit walls and stun enemies. Deploy Guardian Barrier to block or trap enemies. Combining Flash with your ultimate allows for surprise attacks. Frequently roam to assist teammates and control the map.
Best With Vexana
When the tank's ultimate skill knocks the enemy unconscious, Vexana immediately uses the skill 3-1-2 to kill the enemy. The coordination is very high.
Watch Out For Johnson
The grock wall directly stops the car from moving.
