
Overview
Hilda is a great overall Roamer right now
Strengths
Hilda excels early to mid game, where she can poke and harrass enemies in their own jungle, if hilda is played right, she can snowball out of control.
Weaknesses
Usually hilda starts to drop off in damage when enemies start reaching level 15, and clump up together, at this point she can pnly soak up damage and bait out spells and skill for her allies to finish the fight.
Equipment - interchangeable
Focus on quick building Thunder Belt, rest adjust depending on the most annoying damage type against you.
Tank Atk-Def
Thrill gives hilda the early attack boost for her to be lethal against assassins. Tenacity gives a survival chance until skill one is off cooldown. Concussive blast is very good on high HP heroes in general, and since hilda will be in the middle of the Fight, a single prock of this can make or break
Battle Spell
Revitalize is very important, you can use in either when your hp is low or when one of your spell vampallies needs that extra umph to survive. Heroes like alpha, thamuz or even fredrinn can benefit a lot with you just hovering around them, healing them as they dish out damage.
Early Game
This is when hilda shines, she can dish out a lot of damage while sustaining HP frkm her passive. You should spend most of you time on the enemy jungle and keep harassing the enemy jungler so by 1st turtle, the enemy jungler cannot contest.
Best With Alucard
100% co-op win rate
With hilda as a roamer and alucard as the jungler, they can invade early and start stacking kills from there.
Watch Out For Dyrroth
20% counter win rate
Hilda faces a lot of issues when dealing with spell vamp heroes such as dyrroth, alpha, Yu Zhong and others