
2 ratings
2 total votes
Overview
Role: Fighter / Assassin Specialty: Charge / Burst Recommended Lane: EXP Lane Sora is a highly mobile, combo-based hero who excels at singling out targets, executing them with rapid strikes, and escaping unscathed. His kit revolves around stacking marks and unleashing them in a devastating ultimate.
Strengths
Early Game (Laning): Use Skill 1 to poke and clear minion waves. Use Skill 2 to harass, then retreat. Focus on farming and short trades. Team Fight: Sora is not a front-line tank. He should flank or wait opportunity to initiate, then dive onto the enemy backline (Mage or Marksman). Use your ultimate to chain resets and eliminate multiple squishy targets.
Weaknesses
As a Fighter/Assassin hybrid, he cannot withstand focused fire. Getting stunned during his dive is fatal. Cooldown Dependent: Without his ultimate and dash, his threat level drops significantly. He is vulnerable when his skills are on cooldown. Countered by Crowd Control (CC): Hard stuns, suppresses, and knockbacks (e.g., Aurora, Franco, Chou, Kaja) can stop his combos and leave him exposed.
Bruiser Build
Provides Cooldown Reduction, Spell Vamp, and damage - perfect for his skill-spam style.
Bruiser/Poke
Movement Speed, Spell Vamp, and Damage are his main core of skills, which makes him more tanky while dealing damage.
Battle Spell
Flicker for overall instances, retreating, initiation and macro plays
Core Strengths
Kill Combo: The standard burst combo is: Skill 2 (dash in) > Enhanced Basic Attack (apply slow). Skill 1 Finish with Ultimate's Skill 3 (Cloud Form) use it to initiate and make crowd control in team fights.
Best With Mathilda
100% co-op win rate
Good In and Out initiations
Watch Out For Kaja
100% counter win rate
Countered by Crowd Control (CC): Hard stuns, suppresses, and knockbacks.